Not to mention this is the first time (at least in a while) that I've leaner bodies instead of hyper muscled ones XD. Though one of my favorite parts about the piece was how the stripes on his torso were done, since I feel it made his design look more unique in an artistic sense. Set in 1989 Miami, the game revolves primarily around an unnamed silent protagonistdubbed 'Jacket' by fanswho has been receiving coded messages on his answering.
His fur design was certainly an interesting one, which include the scars on his body, as well as how the fur color was designed in general. Hotline Miami is a top-down shooter video game by Jonatan Söderström and Dennis Wedin, collectively known as Dennaton Games.The game was published by Devolver Digital and released on 23 October 2012 for Microsoft Windows. I have to admit this one was a bit of a challenge when I did this, partially because I don't do these often, as well as making sure to get the proportions as proper as possible, make sure everything's aligned as close as possible, and so forth. Hotline Miami is an action game developed by Dennaton Games and published by Devolver Digital released in 2012 for PC, later receiving ports for PS3, PS Vita and PS4, and also OS X and Linux. Medbay (dont mind the weird corpse its probably fine) Mantis Man. And I'm proud to say I'm the concept character artist for Calibar in hotline_undertale's project, Hotline Undertale (which is an Undertale/Hotline Miami Crossover he's doing). He probably owns a Pizzeria (villain design) Bat Alien design. Here was something I did for hotline_undertale, which is a ref sheet for one of the two main characters named Calibar, who is a knight to the Dreemurr family.